"For the past forty or fifty years, comic books have muddled through their infancy at a slow and sedentary pace. So slow, in fact, that it sometimes seemed as if it would last forever. Though the infant would frequently show signs of early promise, if not indeed genius, its physical progress never seemed to get beyond the crawling stage. This deceptive sluggishness often tended to mask the slow and occasionally painful process of maturation that the poor tyke was going through. Those of us in charge of minding the baby were so resigned to its eternal and unchanging state of mewling immaturity that even when the first bumps, swellings, sproutings, and secretions began to make their presence felt, we remained oblivious to what was actually going on. Then, one day, all of a sudden - Bang! It's puberty! Since then, comics have been changing so fast that we scarcely recognize the snub-nosed toddler that we used to call "Freckles." In its place there's something spotty and gawky and strange looking, that's asking a lot of awkward questions about sex and politics, while striking unfamiliar attitudes and dressing itself in colours nobody over twenty-five would be seen dead in. Its utterances range from the unbearably crass to the undeniably brilliant, and though its self-consciousness may prove irritating every now and then, it's still possible to catch glimpses of the confident and fascinating and adult persona that it's struggling toward (49)".
Did you catch it? I think the slap comes right near the end, when Moore talks of the adult persona that comic books are struggling toward. He then goes on to offer the following summation: Comics are starting to be viewed as a vibrant and viable art form, rich in unexplored possibilities and hidden capacities. As a result, new talents that might otherwise easily have drifted into films or fine art or literature are starting to find their way to the medium and enriching it considerably by their presence. As this process gathers momentum, comics find themselves on the verge of a quantum leap in which all the old barriers are shattered and the territory becomes strange and different, entirely without landmark (ibid)". At least, that's what he said back then. You've got to admit, at least it sounds nice on paper.
Perhaps the nature of the slap in the face can be elucidated like this. Not long ago, I came across a bitof a debate about the latest issue of a Wonder Woman comic. The way it drew the greatest super-heroine of modern times raised quite a bit of uproar from the fans. My own two cents on the issue is to be pedantic. Correct me if I'm wrong, however I always thought the character herself was based off the original figure from Greco-Roman mythology. This can be seen in her very name, Diana, the ruler of the moon, leader of the great hunt, and very much a warrior in her own right. In short, Wonder Woman is (or at least she was more or less meant to be) something of a goddess. The way she was drawn on the issue cover I saw probably doesn't do her character any favors. I've heard it described as the hill DC Comics is ready to die on. It's the latest in an ongoing series of complaints that have grown in volume recently. For my part, I think I can remember the moment I mentally checked out. It was when the company tried to take Moore's Dr. Manhattan and use him as a scapegoat or villain explanation for various creative missteps and bad decisions. I'm afraid just don't read much comic books anymore.Meanwhile, here is where Moore's thinking on the medium rests today. “To my mind, this embracing of what were unambiguously children’s characters
at their mid-20th century inception seems to indicate a retreat from
the admittedly overwhelming complexities of modern existence...It looks to me very much like a significant section of
the public, having given up on attempting to understand the reality they
are actually living in, have instead reasoned that they might at least
be able to comprehend the sprawling, meaningless, but
at-least-still-finite ‘universes’ presented by DC or Marvel Comics. I
would also observe that it is, potentially, culturally catastrophic to
have the ephemera of a previous century squatting possessively on the
cultural stage and refusing to allow this surely unprecedented era to
develop a culture of its own, relevant and sufficient to its times (web)". At the same time, most of the other talents the ex-graphic novelist mentioned above have instead "(drifted) into film or fine art or literature". The medium that helped put their names on the map, meanwhile, seems to be nearing a state of collapse. In retrospect, it's interesting to consider a time and place when this might not have been, like a road not taken, or something valuable that wound up misplaced. That's where the real slap in the face comes in.
Books can also have teeth in a more positive sense, of course. It all comes down to the quality to be found in the final product. The old graphic novels I'm thinking about used to be pretty good at it. This was back around the time when Moore was singing the praises of guys like Gaiman and Mckean. It was before the industry moved on and began what turned out to be a slow, yet glaring decay. With this in mind, the best I can do is turn attention to one of the efforts that started the whole last hurrah. It's a neat, concise, and nasty little piece of work called Violent Cases. Hank Wagner can give a pretty good overview of how this little old gem came about. "In 1986, Gaiman and Mckean were working for a magazine called Borderline. Gaiman was a young journalist; Mckean was still attending art college. After they met and hit it off, Gaiman suggested they work together on what became Violent Cases, based on a short story he had written as part of the Milford Writer's Workshop.
"We were intoxicated by the potential of the medium, by the then-strange idea that comics weren't exclusively for kids anymore (if they ever had been); that the possibilities were endless," writes Gaiman, in his introduction to the U.S. edition from Tundra Publishing (155)". It was a start, at least. They pretty much had nowhere else to go at that point except up. Another good word for their little joint venture is to call it a very risky gamble. That's not a word that deserves to be tossed off lightly. The fact of the matter is they were kind of taking their livelihoods in their hands with this idea. The very fact that the graphic novel itself still exists to decorate the bookshelves is something of a minor marvel. They both got pretty damn lucky in that sense. Perhaps the situation for either of them wasn't quite as precarious as it would be if they tried this stuff today. If they were still young turks trying to make names for themselves, I'm not sure we'd ever hear of them in today's climate.
The initial comic brand that offered to publish their work wound up having to turn them down, and they still managed to get it out there by a combination of word-of-mouth and sheer, stubborn willpower. It's probably a sign of just how different the market was back then. In the 80s there was still a window of space left open for the maverick to try their hand at leaving their mark on the world. These days the whole industry just tends to come off as some kind of weird, stacked deck. Even if that's the case, then there's still a lot to be said in the stand-alone issue's own favor. Perhaps its time to give this old first effort a dusting off, and then hold it up to the microscope once again, and see how it stands in comparison to all that came later.